Synopsis:
Daniel Beňovič is a 3D Animator & Technical Artist based in Slovakia, with background in motion graphics and animation, having created ads for major brands and television. His experience in animation has transitioned into the gaming industry, where he now focuses on enhancing rigging and animation at Nine Rocks Games. Utilizing skills in Autodesk Maya and scripting, Daniel contributes to the game Way of the Hunter.
- Director:
- Daniel Beňovič
- Year:
- 2024
- Country:
- Czech Republic
- Running time:
- 60 min.
- Technique:
- 3D Animation, Motion Graphics, Making-of
- Production type:
- Professional
- Producer:
- CEE Animation
- Animator:
- Daniel Beňovič
- Script writer:
- Daniel Beňovič
- Editor:
- Daniel Beňovič
- Production:
- CEE Animation
- Distribution:
- CEE Animation
- Genre:
- Making of
- Audience:
- Adults
-
Green Animation Guide – Reduce the Environmental Impact of the Animation Industry (Alissa Aubenque, Adrien Roche)
2025 Adults 61 min
by Alissa Aubenque, Adrien Roche
The Green Animation Guide was released at this year’s MIFA and is the first international reference guide for sustainable practices in animation. It provides peer-driven actionable recommendations tailored to the specific needs of studios, producers and artists, enabling them to implement meaningful changes adapted to their realities. The guide is a collaborative effort led by Ecoprod, Green Film and Cine Regio with the support of several regional film funds.
- Documentary
- Making of
-
by Shelley Hoffman
With over 4 decades of experience, Gemini Award–winning writer, Shelley Hoffman, brings a wide-ranging perspective to every project. In addition to developing and showrunning the international hit series Kid vs. Kat and Camp Lakebottom, she collaborates with broadcasters and production teams from across the globe to create high-quality storytelling, characters, action and humour. At her keyonte she will share her perspectives on the current market’s demands: from character-driven stories to meeting the needs of co-productions to creating IP’s with the power to cross platform.
- Documentary
- Making of
-
Keep Festive and Create Safer Events
2025 Adults 56 min
by Britt Raes
CEE Animation Experience webinar dedicated to Keep Festive, a new international initiative committed to creating safer, more inclusive environments at animation industry events. Guest speakers Aneta Ozorek and Anastasiya Verlinska, representing member festivals behind the initiative, will present its core values, practical tools, and real-world protocols developed to prevent sexual harassment and unsafe situations. From establishing a Code of Conduct to training staff and managing sensitive cases, this session will explore ways organizers and festival professionals can foster respectful and supportive industry events.
- Documentary
- Making of
-
Exploring Practical AI Tools and Techniques in Animation (Martin Smatana)
2024 Adults 75 min
by Martin Smatana
In this webinar, award-winning stop-motion director Martin Smatana (The Kite, Berlinale 2019) will take you on a deep dive into the creative applications of artificial intelligence in animation. Known for his hands-on work with textile and paper, Martin will explore how AI can complement traditional artistry. He’ll showcase various tools such as Dall-E, and Runway, offering practical insights into how these technologies can aid in generating ideas, optimizing workflows, automating tasks, and enhancing creative processes. Whether you’re designing storyboards, generating visuals, or working on sound design, this session will give you concrete strategies to integrate AI into your animation projects, helping you streamline repetitive tasks while maintaining your unique artistic voice.
- Documentary
- Making of
-
How to Balance Commercial Work with Personal Work
2021 13+ 93 min
by Luiz Stockler
Luiz Stockler, a multi award winning Animation Director talks about in-between works and on how to not become stuck.
- Making of
- Documentary
-
Punto y Raya Academy 2024 / Masterclass by Candas Sisman (TR)
2024 16+ 66 min
Candaş Şişman, an artist who manipulates human perceptions using different disciplines, talks about his multi-sensory installations that appeal to different senses at the same time, and the production processes of his experience-centered projects.
- Documentary
- Making of
- Abstract
- Experimental
-
Punto y Raya Academy 2024 / Masterclass by Jonathan Gillie (UK)
2024 16+ 53 min
In this presentation, experimental animator Jon Gillie will discue his early work in moving image, using analogue and digital mediums. Illustrating with examples, he discussed some influences in his work, approaches to abstraction, and the importance of sketching.
- Documentary
- Making of
- Abstract
- Experimental
-
Punto y Raya ACADEMY 2022 / MASTERCLASS by Aurora Gasull (ES)
2022 16+ 24 min
In this MasterClass, the artist Aurora Gasull discussed her fascinating journey through what became known as Visual Music, abstract cinema, absolute cinema…; her personal motivations and tools at the beginning of this path, and their development until today, in chronological order.
- Documentary
- Abstract
- Experimental
- Making of
- Non-narrative
-
Austrian animation director and media-artist Reinhold Bidner is working in the fields of animation, media art and games. In his Masterclass Encounters & Inbetweens, Reinhold talks about and discuss his artistic animated experiments in between various disciplines, formats and techniques. He will also present images and video excerpts. The session was moderated by Animatricks Creative Director Hämid Shajarian.
- Documentary
- Making of
-
Colouring the Tones’ – Masterclass by Maura McDonnell
2024 16+ 40 min
This lecture by Professor Maura McDonnell will give a light introduction to the emergence of visual music from early beginnings, through various technologies and mediums to present day practices.
- Documentary
- Making of
- Abstract
- Non-narrative
-
Punto y Raya Academy 2024 / Masterclass by Blanca Rego (ES)
2024 16+ 44 min
Visual Music is one of the most historically rich subgenres of abstract audiovisual art. From its beginnings, women have always been working in this field at the intersection of technology, sound, and film, yet most of them do not appear in history books. In this masterclass, we honoured some of these pioneers, all of whom were obsessed with seeing sound or hearing images.
- Documentary
- Making of
- Abstract
- Experimental
- Non-narrative
-
Pixar has been at the forefront of 3D animation innovations for nearly 30 years, developing new methods and technologies with nearly every new project. With their newest feature film “Elemental” hitting theaters, we take a look back at the ways Disney/Pixar has evolved over time. The studio has made advancements in how characters move, going from robotic motion in 1995’s “Toy Story” to characters who can intricately play music in “Coco” and “Soul.” In the early Pixar days, human characters were hidden in the shadows, but breakthroughs in movies like “The Incredibles” and “Brave” paved the way for more believable human characters. And clothes, which were once stiff, took center stage in “Onward” thanks to innovations from movies like “Monsters Inc.”
- Documentary
- Making of